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Concept augmented reality playground from Willem Rabsztyn on Vimeo.

Concept augmented reality playground

Growing systems; Ideation

In the growing system project I’m now in at the phase of ideation. We still have a week left from a first concept what we want to make.

I’ve several concepts generated;

Mysterious wall;

The internet is everywhere, there are no travel limits of the internet. Internet is here and in the same time everywhere else over the world. However cities are bound to a specific location. To illustrate the bounderless internet I want to build several big interactive video walls in cities where you see a live abstraction video stream of the movement in another city in the world. This view symbolise the activity in the other city, and connects the two world as a real life mirror.


This makes you curious what is there. When you approach this wall and touch it with your hand a more realisitc view will appear and attracts the attention of people on the other side of the wall. When another person in the other world approaches this wall and also touches it with his hand, a connection between hands, and people, is made. Thereby the both faces will be shown and you made a the other world (city) visible trough this wall.


Connecting the physical worlds trough the virtual world of the internet and make a statement of life all over the world.

Social coffee:

In our small study association you can get coffee. However you never know when the coffee is ready to grab. Therefore I would like to create a kind of platform where people could notice when coffee is ready to grab, and thereby a lot of people together could grab a warm cup of coffee with that a kind of social coherence is created.

Augmented reality playground:

This is a concept of an augmented reality playground using playing cards consisting of an AR tag and image. In this way a strategic game could be played.


Microsoft Gadgeteer

The Microsoft gadgeteer workshop offers an introduction to the Microsoft Gadgeteer program. Gadgeteer is a rapid prototype platform where you can develop electronic prototypes featuring lots of different sensors and actuators without soldering anything. We could just write a digital camera (camera + button + lcd screen) with just 4 rules of simple C# code!

This short introduction was a very nice and characteristic introduction of the simplicity of Microsoft gadgeteer.

The program in the afternoon featured the creative part of the workshop. We got 2,5 hours to build and program our own intelligent device. We could chose about lots of sensors that could connect with the gadgeteer motherboard.

After some exploration of all the sensors that were possible to use. We chose to pick a gas sensor (that could measure alcohol), a joystick, a gyroscope and a gps sensor. We would connect them to the motherboard that would control a screen and a servo motor.

With all these small devices we could make an kind of alcohol test. First it measures the alcohol level in your breath, than it would let you do a kind of balance test (using the joystick and servo) and finally if you failed both tests it could send your GPS coordinates to a person (for example; an email to your mother to pick you up at your coors….)

After finishing this device just in time we all had a min to pitch our device.

Also the other groups pitched their devices. They build very divers devices that could measure the hydration of a plant and let a speaker scream if the plant needed water. Another group made a walking robot. There were lots of nice devices, and this was the proof that Microsoft Gadgeteer was really easy-to-use, fast and functional at once!

A negative aspect of the gadgeteer set is (for my fellow students), the sensors that you could use with a Gadgeteer motherboard are not the cheapest ones but if you need some specific ones it worth to think about.